Level 1 - "Place where you can Live"
rating: +2+x

Included page "component:level-class" does not exist (create it now)


artistlivesinme.jpg

Level 1, the way it was found.

Level 1 is the second Level of the Backrooms.

Description:

Level 1 is a massive warehouse made of concrete and rebar. There is fog that comes from nowhere. The fog sometimes turns into water and makes puddles on the floor. Not like Level 0, this Level has water and electricity, so you can survive for a long time if you are careful. It also has staircases, lifts, rooms, and halls.

Boxes with useful things in them appear and disappear randomly within the Level, with a mix of proper useful things (food, Almond Water, batteries, fabric, weapons1, clothes, and medicine) and things that aren't useful (parts of cars, boxes of crayons, used syringes, paper that has been burned, alive mice, mice that are asleep because they have strange things injected in them, shoelaces, coins, bits of human hair). Be careful about the boxes because some of those things are dangerous, but they are important.

artistdiesinme.jpg

A hall of Level 1.

Also, badly made paintings and drawings appear on the walls and floors, and we don't know where they come from. They can sometimes look different or go away when you look away from them. The lights in Level 1 sometimes turn on and off randomly. When that happens, entities can show up and your things might vanish. These entities don't like light and don't like large groups. Keep a source of light that can always be on and sleep with any items you don't want to lose in your hands.

Level 1 has The Hub in it.

Bases, Outposts, and Communities

M.E.G. (Major Explorer Group) Base Alpha:

  • This is the first main base of the M.E.G.
  • About half of the group's Teams live here, and it has a lot of people and supplies shared with the B.N.T.G.
  • The base is close to one of the ways into Level 1.
  • Safe from entities.

B.N.T.G. Trader's Keep:

  • Trader's Keep is like a city.
  • Around 412 people in it, and they don't want to hurt people.
  • It is like a society.
  • Has supplies in it.
  • It has a vault in a Storage Hall in Level 1.
  • It is friends with The M.E.G.

Tom's Diner:

  • Run by Tom, who was a chef before falling out of the real world into The Backrooms.
  • Has food in storage, brought by the B.N.T.G. every few months.
  • Tom is a nice and happy person, and his diner is a place for people to meet.

Ways in and out:

Ways in

Get here from Level 0 by noclipping. This Level has a lot of ways in; opening normal doors in many Levels can take you to Level 1. Also, climbing one of the trees in Level 11.1, the end of the fifth thing that happens in Level 92, and completing The King's test in Level 94 are all ways of getting back to Level 1.

Ways out

You can leave Level 1 by going more into the Backrooms. Walking for a long time gets you a lot of the time to Level 2. Finding holes in the wall will lead you to Level 19.Go in through a painting on the roof to get to a party!

Writing found in Level 1

These notes are from Level 1. We don't know where they come from.

the artist lives in me
the artist dies in me


Won't you stay after the party? =)


Burn my fucking body.


The bluebird calls you, calms you. You'll feel safe here.


Black queen to h5, and thaaaaat's checkmate~


π–πšπ­πœπ‘ 𝐭𝐑𝐞 𝐜π₯𝐨𝐜𝐀. π“π‘πž 𝐟𝐒𝐧𝐚π₯𝐞 𝐝𝐫𝐚𝐰𝐬 𝐧𝐞𝐚𝐫.


Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License